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Level & game design

Unreal engine, unity & source 2

Specialized in Immersive sim & Half-Like level design.

SINGLE PLAYER

MULTI PLAYER

7

skills

Broad range of knowlege on many engines and toolsets

Unreal Engine Scythe

This is my most known tool. Modeling has become second nature.

Hammer Source 1 & 2

I have sufficient knowledge and it’s similar to Scythe.

Unity ProBuilder

Shipped a FPS game called “Low Poly Annihilation” made with ProBuilder.

C++ UE5 Scripting

I’m the only programmer for my upcoming horror game. Currently learning GAS.

Blueprint coding

UEFN & Verse

Shipped multiple islands.

Contact me. let’s just build stuff.